Call me nuts (please don’t, I’m sensitive) but I really enjoyed the previous Spiders RPG, Technomancer. Rough around the edges it may have been, it gave the player a real sense of progression in the world and the combat wasn’t half bad either.
So I wait with baited breathe for Spider’s next title: Greedfall. The developer took the opportunity at E3 to release a new trailer. Light on gameplay but high on cool factor (that giant hairy thing with the magic spear looked awesome!), I’ll be keeping an eye on preorders for this one.
“GreedFall is the latest RPG from Spiders, currently in development for Xbox One. Set in a 17th century setting embedded in magic, Greedfall has a unique visual identity inspired by European Baroque art, depicting grandiose sceneries in muted warm colors and dark undertones.
This E3 Trailer reveals the origins of GreedFall’s story, as settlers, mercenaries and treasure hunters, fleeing a continent plagued by pollution and an incurable disease, set foot on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, who are protected by manifestations of the island’s earthly magic in the form of supernatural beings.
With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players freedom to achieve quests and objectives in many different ways – through combat, as well as diplomacy, deception or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and alter its course, as well as the relationship between the different factions established on the island.”
More stuff to come from E3 in this busy week – keep an eye on XboxSector.com.