Cars 3 : Driven to Win – Review

You would be forgiven for expecting little from a branded game based on a movie, for many years publishers have been jumping on the big name brands to bring us underwhelming video games, but Warner Brothers, Avalanche and Cars 3 are aiming much higher than ‘just another movie game’.

Cars 3 doesn’t aim to replicate the movie (we’ve seen far too many games restricted by a script of a film) but instead the game ‘Driven to Win’ continues directly from the final big race in the film.


After a short introduction, You take control of Lightning McQueen or a host of well known and new faces from the Cars franchise, there’s only limited customisation options such as your horn, light effects and turbo colour but each give a little more depth to your favourite racers.

The main game remains loosely directed without a restricted story, instead you’re given the opportunity to choose your game mode and track as you aim to complete as many of the 136 skill-check as you strive to reach the hall of fame.

These skill-checks provide the back-bone of the game, giving you the freedom to explore each of the different game modes, tracks and characters knowing that you’ll still be working towards a large selection of checks and unlockable rewards.

There’s plenty of options when choosing your game mode, with only a handful of race’s required to unlock a variety of modes across standard and cup modes or team-play if you’re playing split-screen for up to four players.


The standard events consist of racing, battle race, stunt showcase, takedown events and best-lap challenges as well as master-level events unlocked once you’ve completed at least one of each of the previous.

Standard races are simple lap based challenges, with battle’s adding in weapons, Stunt showcase challenges you with grabbing as much boost and air time as possible so you can hit the right stick to spin and rotate in the air for trick points, there’s also driving backwards, drifting and riding on two wheels which help top up your boost across all modes which add a little more excitement especially on the standard races.

My favourite mode, Takedown feels similar to the old Burnout mode, with Crash cars scatters around the track, and enough weapons at your disposal, Cars appear in waves and your job is to take down as many as possible before the timer expires.


The core gameplay always remains very similar, with car handling easy to control, but special moves such as racing backwards and drifting rewarding you with boost with the risk of losing your bearings or mistiming a corner.  With over 20 tracks scattered across 13 well made locations there’s plenty to explore across all modes, with most hiding away a wide variety of shortcuts which range from blatantly obvious, to rewarding finds hidden behind scenery.

Cars 3: Driven to Win, has been a bit of a surprise bundle, it’s obviously geared towards younger players, and  there’s a very welcoming pick-up and play nature, without requiring too much concentration on a single discipline, but it’s accessible enough for the whole family to enjoy together thanks to simple controls, some challenging rubber banding and the 4 player split-screen.

The Skill-checks give plenty of reason to explore,  while you’ll need to check out all areas of the game to work through all of them, you’ll regularly keep obtaining them through gameplay with rewards of new characters, tracks and customisation options coming quick enough to feel like there’s constant progression.


Graphically, there’s the expected bright, colourful details with the characters and locations well represented, while the customisation isn’t anywhere near what it could be, everything’s visually recognisable during a race without being too distracting. With a wide selection of short-cuts across the tracks, it’s nice to see that some are well hidden and will reward the more adventurous drivers without the need for giant ‘shortcut’ signs.

The overall presentation is great, and certainly does the franchise justice, and character voices are spot on, with regular banter between the racers, and professional race overview speeches after the event all accompanied by music that feels like it’s been pulled directly from the franchise.

More experienced gamers won’t find much depth and will encounter a little too much repetition with Cars 3 : Driven to Win, but this isn’t a Forza competitor. Cars 3 is made for younger gamers and there’s a great little bundle that our own little bundles will enjoy playing.

Grab a few extra controllers and spend some family time with Cars 3, and you’ll find it’s more than enough fun for everyone to enjoy.


Bottom Line:
Cars 3: Driven to Win is a surprising package which comes highly recommended as a children’s game. While also suitable as a family game, it’s not going to appeal to older or more experienced gamers.

Gameplay : 7

Graphics : 7.5

Sound : 7.5

Story : 6.5

Value : 7

Overall : 7.1 / 10

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