Not a Hero : Super Snazzy edition – Review

Good help is hard to find, so when someone does help you out it’s only natural to tell them you want to touch their sexual organs, because they’re so awesome.

That’s what Bunnylord does, so why on earth isn’t he already the Mayor.


Not a hero follows a team of mercenaries enlisted by a bizarre purple rabbit known as Bunnylord who’s now launching his campaign to become the Mayor., the time-travelling Bunny from the future has been around a while and one look at the Not a Hero website shows that he felt working with Tony Blair was like fisting a grapefruit, and he seemed to enjoy getting smashed on ecstasy pipes with Boy George.

You initially control Steve, a former-assassin who’s now taken on the role of campaign manager, you’ll have to enlist further employee’s as you traverse various stages ranging from killing everyone in sight, to performing various objectives while killing everyone in sight before escaping to the van / helicopter for your Bunnylord briefing.

Not a Hero is a very typically British title packed to the brims with a large dose of very British humor which is sure to erect the interest of the Brits far more than anyone over the pond..

While the humor sometimes feels a little forced, and surpasses vulgar far too easily, it’s still quite a good laugh watching/reading the Bunnylord comments before and after each mission.


Gameplay is fairly fast paced, and you’ll initially find it easier to race from room to room without giving much thought to your tactical approach or even taking cover, however as enemies start to get more tactical by hiding in cover, you’ll have to slow it down a little or remember the power ups such as grenades and laser ammo which will clear a room far easier.

Tapping A will roll, dodge or run to cover and you can easily pop out to fire at oncoming targets, It works fairly well, but diving to the feet of one for a quick assassination is always more fun and a much more direct way of breaching a group of enemies, especially if you can drop an explosive by their feet as you disappear behind a cabinet.

Graphically it’s sometimes tough to know if it’s a cabinet, a clock or a door, but smashing the A button will generally do a good job of hiding behind something.


Later on, you’ll escort Bunnylord to speak to someone and like chalk and cheese the game changes in seconds, while you’ve had it quite easy with a couple of pistol wielding enemies at a time, you’re suddenly battling SWAT teams and half a dozen gang members with machine guns, the game’s speed and sense of urgency takes a giant leap so make sure you’re ready for the jump.

This does mean there’s a pretty considerably spike in the learning curve, however not so much so it’s not fun, it just keep you thinking, even if you’ll suddenly find things aren’t quite as fun when you’re having to think more about getting a kill, rather than speed-running or covering more challenges instead of merely finishing the level.

Soon enough you’ll be backtracking to polish off a few extra challenges, as your completion level (Mayor, Prime Minister, King) will depend on the lowest rank achieved from your past missions which is judged by how many of the challenges you complete on each stage.

Many of the challenges are related to killing or collecting everything, so it’s sometimes worth taking your time to the main objective as you’re often left against the clock when escaping.


Throughout the game you’ll have a pretty limited soundtrack, and the gobble-gobble chatter can get annoying, you can’t help feel that some cockney narration would have been a massive improvement, as it is though sound isn’t terrible, it’s just not as impressive as it could have been.

In fact Graphics follow a familiar route, never bad enough to become a problem, but plenty of room for improvement, it’s a very retro-inspired theme, which looks more Commodore 64 than any later generation gaming, but it all moves along as fast as your fingers can cope with it.

The core gameplay is fine, and there’s a nice balance between speed and tactics, with more than enough reason to replay some of the missions, sure some levels do feel a little repetitive, but overall there’s enough variety to keep you going..

It’s all about the humor though, and anyone with a typically British sense of humour is sure to appreciate some of the gags, innuendo’s and conversations which are alone reason enough to play one more mission.




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